This based on the Vista Gameport package posted on the creative Vista forum [url=http://forums.creative.com/t5/Windows-Vista/Gameport-support-pack-for-Vista-32-bit-x86-updated-on-07-07-2009/m-p/386462">here[/url]. Basically, it involves an additionally step of manually installing the gamepad controller driver after installing the game port driver. I’ve included these updated instructions along with the necessary fileshere[/b]. This is based on the files and instructions in the package from Daniel Kawakami ([url=. . . Windows-Vista/Gameport-support-pack-for-Vista-32-bit-x86-updated-on-07-07-2009/m-p/386462?view=by_date_ascending">daniel_k[/url]), the original poster on the Creative Labs forum. I take no credit for the work of Daniel Kawakami other than to modify his instructions to allow it to work for Win7. Since I had decided to make this available to others that may be in the same situation, I took the opportunity to update some of the files in original package. The original package had very old files (i.e., 2003), so I extracted the “ctgame.sys” files from the latest (2010) Audigy driver package from the Creative website. These are now included in the hacked package. I also took the opportunity to modify the “inf” files to reflect the newer date of the files. So when you go into “Device Manager” to look at the driver details, Windows doesn’t show that your drivers are dated “2000,” which makes it look like your drivers are from the Win9x era! These are purely cosmetic changes (except for the updated “ctgame.sys” files), but I thought I would make it available since I was already going post the modified instructions to get it to work under Win7. The instructions are included the packagehere[/b].
Remember, you will need to have “admin” privileges to install these drivers and it’s recommend that disable UAC before starting. I always have it off, but you can certainly re-enable UAC after installation is completed, if you feel naked without your UAC. This hack is confirmed to work with Windows 7 32-bit if the installation instructions are followed correctly. This may also work in Windows 7 64-bit, but I haven’t tried it since none of my Win7 64-bit systems have game ports. If you decide to try it with 64-bit Windows, please let me know if it works, and I will update the information in the package. Hope others can make use of this.:smileyhappy: