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04-05-2007 05:55 PM - last edited on 06-06-2008 07:37 PM
Message Edited by daniel_k on 06-06-2008 11:37 PM
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Re: Gameport driver only for Windows Vista 32-bit/64- bit (x86/x64)
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04-13-2007 03:16 PM - last edited on 04-13-2007 03:16 PM
Is it completely sure, that Windows Vista x64 will never be able to support gameport game controllers? Is it impossible to write an unofficial .cpl or something?
I'm wondering, because I don't know if I have to buy gameport-usb adaptor or I should wait several weeks for solution from somebody.
Message Edited by Jan1234567890 on 04-14-200712:17 AM
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Re: Gameport driver only for Windows Vista 32-bit/64- bit (x86/x64)
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04-16-2007 07:55 AM
After looking at DirectInput-related files, I can say it is possible, but unlikely to happen.
One must write a 64-bit Joystick port to HID driver, perhaps a 64-bit CPL as well.
To support advanced controlllers, such as MS SideWinder, a 64-bit version of msgame.sys would be required.
And Vista x64 does not load unsigned kernel drivers, unless you disable driver signing enforcement, which I wouldn't do myself.
